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Wednesday, February 19, 2014

EA - Need for Speed Rivals [Gameplay - Progression & Pursuit Tech Feature]

I had the chance to collaborate on the design and animation of some of the UI & technical widgets used on the new Need for Speed: Rivals. This is just a trailer of the game with some of those little details that we built.

Copyright belongs to Electronic Arts. More information about the game here:

Client: Electronic Arts
Studio: Criterion
Producer: Mark Brooks
Director: James Ricker
Motion graphics design and animation: Miguel Rato / Mantas Grigaitis / Martin Aggerholm / Miles Christensen / Ernex

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